Equipment with encumbrance

In order to satisfy the customized encumbrance system, I needed a customized encumbrance list.

For items not on the list:

A slot is roughly 5 pounds, or something that would be a reasonable thing to carry in one hand (where more would be awkward).

Things notably less than 5 pounds take no slots at all.

250 coins is one slot.
Items must exist somewhere, such as in a scabbard, on a belt, or in a backpack or sack.
Backpack is 10 slots, A large sack is 15 and a small sack is 5. Sacks are typically carried in the hand.

An attempt at friendly presentation of the tables…

HTML-ish tables

Weapons

Weapon Cost Damage Weight 2 handed
Axe, battle 6gp 1d8 2 x
Axe, hand 1gp 1d6 2 per slot
Club 3gp 1d4 1
Crossbow, heavy 25gp 2 x
Heavy quarrels (10) & case 3gp 1d8 2 per slot
Crossbow, light 16gp 1 x
Light quarrels (10) & case 3ep 1d6 2 per slot
Dagger 3gp 1d4 3 in 1
Dagger, silver 30gp 1d4 3 in 1
Dart 5sp 1d4 6 in 1
Flail* 3gp 1d6 1 x
Flail, heavy 8gp 1d8 2
Hammer, light 1gp 1d4 1
Hammer, war 7gp 1d6 2
Javelin 1gp 1d6 1
Lance (For use on horseback) 7gp 1d6 2 x
Longbow 40gp 1 x
Quiver & arrows (20) 5gp 1d6 2 per slot
Mace 5gp 1d6 1
Morningstar 5gp 1d6 2 x
Pick, heavy 8gp 1d8 2
Pick, light 5gp 1d6 1
Pole Arm 7gp 1d10 2 x
Quarterstaff 2gp 1d6 1 x
Scimitar 15gp 1d8 1
Shortbow 25gp 1 x
Quiver & arrows (20) 5gp 1d6 2 per slot
Sling 2gp x
Bullets, sling (10) 1sp 1d4 1
Spear 3gp 1d6 1
Sword, long 10gp 1d8 1
Sword, bastard 20gp 1d8/2d4 2 sometimes
Sword, short 7gp 1d6 1
Sword, two-handed 15gp 1d10 2 x
Trident 4gp 1d6 1

Armor

Armor by name
Armor type Cost AC Weight in slots
Banded mail 85gp 4 7
Chain mail 70gp 5 6
Helmet 5gp
Horse Barding 150gp 5 12
Leather 6gp 8 3
Plate Mail 450gp 3 10
Scale Mail 50gp 6 8
Shield 10gp 1better 1
Splint Mail 75gp 4 9
Studded leather 30gp 7 4
Armor by effectiveness
Armor type Cost AC Weight in slots
Shield 10gp 1better 1
Helmet 5gp
Leather 6gp 8 3
Studded leather 30gp 7 4
Scale Mail 50gp 6 8
Chain mail 70gp 5 6
Banded mail 85gp 4 7
Splint Mail 75gp 4 9
Plate Mail 450gp 3 10
Armor by weight
Armor type Cost AC Weight in slots
Helmet 5gp
Shield 10gp 1better 1
Leather 6gp 8 3
Studded leather 30gp 7 4
Chain mail 70gp 5 6
Banded mail 85gp 4 7
Scale Mail 50gp 6 8
Splint Mail 75gp 4 9
Plate Mail 450gp 3 10

Adventuring Gear

Item Cost Weight
Backpack (empty) Holds 10 slots 2gp
Bedroll 1sp 1
Blanket, winter 5sp 1
Block and tackle 5gp 1
Bottle, wine, glass 2gp
Candles (10) 10cp
Case, map or scroll 1gp
Chain (10 ft.) 1gp 1
Crowbar 30gp 1
Flask (glass, empty) 3cp
Flint and steel 2gp
Garlic (3 cloves) 5gp
Grappling hook 1gp 1
Hammer 5sp 1
Healing/herbal cures kit (10 uses) 8gp 1
Holy symbol, wooden 1gp
Holy symbol, silver 25gp
Holy water (flask) 25gp
Ink (1 oz. Vial) 8gp
Quill pen 1sp
Ladder, 10-foot 5cp 3
Lantern 9gp 1
Lock 20gp
Manacles 15gp 1
Mirror, small steel 10gp
Oil (1-pint flask) 1sp 3 per slot
Paper (sheet) 4sp
Parchment (sheet) 2sp
Pick, miner’s 3gp 1
Pole, 10-foot wooden 2sp 2
Rations, unpreserved (per day) 2sp 3 per slot
Rations, trail (per day, preserved) 5sp 3 per slot
Rope, hemp (50 ft.) 1gp 2
Rope, silk (50 ft.) 10gp 1
Sack, large (empty) Holds 15 slots & usually occupies a hand 2sp
Sack, small (empty) Holds 5 slots & usually occupies a hand 1sp
Saddle 25gp 4
Saddle bag 1sp
Spade or shovel 2gp 1
Spell book (blank) 15gp 1
Spikes, iron (12) 1gp 1
Spyglass 1000gp
Stakes, wooden (3) 5cp
Thieves’ tools 30gp
Torches (8) 3sp 1
Vial, for ink, potion, or holy water 1gp
Waterskin/Wineskin 1gp 1
Wine (2 pints) 1gp 2/1
Wolfsbane (fist full) 10gp

VI-like tables

      Weapons  (* means 2-handed)   

Weapon           Cost  Damage  Weight
------------------------------------
Axe, battle*       6gp   1d8     2
Axe, hand          1gp   1d6   2 in 1
Club               3gp   1d4     1
Crossbow, heavy   25gp           2
  Heavy quarrels (10) & case
                   3gp   1d8   2 in 1
Crossbow, light 16gp             1 
  Light quarrels (10) & case
                   3ep   1d6   2 in 1
Dagger             3gp   1d4   3 in 1
Dagger, silver    30gp   1d4   3 in 1
Dart               5sp   1d4   6 in 1  
Flail*             3gp   1d6     1
Flail, heavy       8gp   1d8     2
Hammer, light      1gp   1d4     1
Hammer, war        7gp   1d6     2
Javelin            1gp   1d6     1
Lance              7gp   1d6     2 (horseback)
Longbow           40gp           1
  Quiver & arrows (20) 
                   5gp   1d6    2 in 1
Mace               5gp   1d6     1
Morningstar*       5gp   1d6     2
Pick, heavy        8gp   1d8     2
Pick, light        5gp   1d6     1
Pole Arm*          7gp   1d10    2
Quarterstaff*      2gp   1d6     1
Scimitar          15gp   1d8     1
Shortbow          25gp           1
  Quiver & arrows (20) 
                   5gp   1d6   2 in 1
Sling              2gp           -
  Bullets, sling (10)
                   1sp   1d4     1
Spear              3gp   1d6     1
Sword, long       10gp   1d8     1
Sword, bastard    20gp  1d8/2d4  2
Sword, short       7gp   1d6     1
Sword, two-handed 15gp   1d10    2
Trident            4gp   1d6     1


    Armor, by name:                    Armor, by efficacy:           
                                                                     
Armor          Cost    AC Weight   Armor          Cost    AC Weight  
--------------------------------   --------------------------------  
Banded mail     85gp    4      7   Shield          10gp 1better   1  
Chain mail      70gp    5      6   Helmet           5gp    -      -  
Helmet           5gp    -      -                                     
Horse Barding  150gp    5     12   Leather          6gp    8      3  
Leather          6gp    8      3   Studded leather 30gp    7      4  
Plate Mail     450gp    3     10   Scale Mail      50gp    6      8  
Scale Mail      50gp    6      8   Chain mail      70gp    5      6  
Shield          10gp 1better   1   Banded mail     85gp    4      7  
Splint Mail     75gp    4      9   Splint Mail     75gp    4      9  
Studded leather 30gp    7      4   Plate Mail     450gp    3     10  









     Armor, by weight:

 Armor          Cost    AC Weight
 --------------------------------
 Shield          10gp 1better   1
 Helmet           5gp    -      -
 
 Leather          6gp    8      3
 Studded leather 30gp    7      4
 Chain mail      70gp    5      6
 Banded mail     85gp    4      7
 Scale Mail      50gp    6      8
 Splint Mail     75gp    4      9
 Plate Mail     450gp    3     10


  Adventuring gear

 W  Cost Item
----------------------
 -   2gp  Backpack (empty)
 1   1sp  Bedroll
 1   5sp  Blanket, winter
 1   5gp  Block and tackle 
 -   2gp  Bottle, wine, glass 
 -  10cp  Candles (10)
 -   1gp  Case, map or scroll 
 1   1gp  Chain (10 ft.) 
 1  30gp  Crowbar
 -   3cp  Flask (empty) 
 -   2gp  Flint and steel
 -   5gp  Garlic (3 cloves) 
 1   1gp  Grappling hook 
 1   5sp  Hammer
 1   8gp  Healing/herbal cures kit (10 uses)
 -   1gp  Holy symbol, wooden 
 -  25gp  Holy symbol, silver 
 -  25gp  Holy water (flask)
 -   8gp  Ink (1 oz. Vial)
 -   1sp  Quill pen
 3   5cp  Ladder, 10-foot 
 1   9gp  Lantern
 -  20gp  Lock
 1  15gp  Manacles
 -  10gp  Mirror, small steel
3/1  1sp  Oil (1-pint flask)
 -   4sp  Paper (sheet)
 -   2sp  Parchment (sheet)
 1   3gp  Pick, miner's
 2   2sp  Pole, 10-foot wooden
3/1  2sp  Rations, unpreserved (per day) 
3/1  5sp  Rations, trail (per day, preserved) 
 2   1gp  Rope, hemp (50 ft.)
 1  10gp  Rope, silk (50 ft.)
 -   2sp  Sack, large (empty)
 -   1sp  Sack, small (empty)
 4  25gp  Saddle
 -   1sp  Saddle bag
 1   2gp  Spade or shovel
 1  15gp  Spell book (blank)
 1   1gp  Spikes, iron (12)
 - 1000gp Spyglass
 -   5cp  Stakes, wooden (3)
 -  30gp  Thieves' tools
 1   3sp  Torches (8)
 -   1gp  Vial, for ink, potion, or holy water 
 1   1gp  Waterskin/Wineskin
2/1  1gp  Wine (2 pints)
 -  10gp  Wolfsbane (fist full)

Equipment with encumbrance

Labyrinth Lord Lives jrodman